Currently a work-in-progress to document my progression for #SuNoFes. I apologize in advance for the jarring, uncomfortable finality you may experience.

Update log:

7/11/15: Learned how to implement variables and conditions in Twine.

7/9/15: Added to

Our interconnected world has obliterated my conception of a "personal project." The activities I complete (especially those manifested into what one can define as a "project") are impossible to hide from others, because of my inseparable link to you all.

This game started as an exercise in narrative design, but has now become a public, private entity.

The Strangest, thus, has many functions: A portfolio piece; a submission for the Summer Novel Festival game jam (#SuNoFes); an experience designed to explore the nature of the self and its relation to game design; and so much more.

I hope you find something new in the project and enjoy the process!

Thank you for playing.


More information

Published1 year ago
StatusIn development
AuthorStephen Czaja
Average durationA few minutes
Player countSingleplayer